Thesis in 3D Master, Prop Modeling
Final thesis for my postgraduate degree in Computer Graphics.
3D, Modeling, Texturing, Look Dev
3 months
Faba
Overview:
This project was my final thesis for my postgraduate degree in Computer Graphics. The work involved the creation of an animation of approximately 5 minutes, where I participated in various stages of the process.
We received a real project for a client called Faba, who make stories for childrens. For this project we worked on "Scila e il Drago Diamante" (Scila and the Diamond Dragon).
I was initially allocated to the Prop Design team, where I modeled several assets for different scenes. This included creating furniture, scene elements, characters, and set design, also worked in some parts of the credits.
The software used was Maya, Z-Brush, and Substance Painter.















